63 cards found.

Meteorite

Artifact {5} (5)

When Meteorite enters the battlefield, it deals 2 damage to any target.
{t}: Add one mana of any color.



Color Identity:
Printings:
Mystery Booster (Uncommon)

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Mind Carver

Artifact Equipment   {B} (0)

When Mind Carver enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.
Equip {2}{B}



Color Identity: B,Black
Printings:
Zendikar Rising (Uncommon)

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Moodmark Painter

Creature Human Shaman   2 / 3   {2}{B}{B} (4)

Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)



Color Identity: B,Black
Printings:
Guilds of Ravnica (Common)

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Opposition Agent

Creature Human Rogue   3 / 2   {2}{B} (0)

Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.



Color Identity: B,Black
Printings:
Commander Legends (Rare)
Commander Legends (Rare)

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Prismatic Lens

Artifact {2} (2)

{t}: Add {C}.
{1}, {t}: Add one mana of any color.
It bends not light but mana, aligning its chaotic currents into the sharp angles necessary for the mystic's purposes.



Color Identity:
Printings:
Time Spiral (Common)

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Reyav, Master Smith

Legendary Creature Dwarf Artificer   2 / 2   {R}{W} (0)

Whenever an enchanted or equipped creature you control attacks, that creature gains double strike until end of turn



Color Identity: R,W,Red,White
Printings:
Commander Legends (Uncommon)
Commander Legends (Uncommon)

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Roots

Enchantment Aura   {3}{G} (4)

Enchant creature without flying
When Roots enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.



Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Salt Road Patrol

Creature Human Scout   2 / 5   {3}{W} (4)

Outlast {1}{W} ({1}{W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
"Soldiers win battles, but supplies win wars."
—Kadri, Abzan caravan master



Color Identity: W,White
Printings:
Khans of Tarkir (Common)

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Secure the Wastes

Instant {X}{W} (1)

Create X 1/1 white Warrior creature tokens.
"The Shifting Wastes provide our clan eternal protection. It is our duty to return the favor."
—Kadri, Dromoka warrior



Color Identity: W,White
Printings:
Dragons of Tarkir (Rare)

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Sergeant-at-Arms

Creature Human Soldier   2 / 3   {2}{W} (3)

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)
When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.
Knights get the glory. Soldiers get things done.



Color Identity: W,White
Printings:
Dominaria (Common)

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Setessan Oathsworn

Creature Satyr Warrior   1 / 1   {1}{G}{G} (3)

Heroic — Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.
"Setessa is not the city of my birth, but it is the place I fight for, and the place I'm willing to die for. Does that not make it my home?"



Color Identity: G,Green
Printings:
Born of the Gods (Common)

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Setessan Training

Enchantment Aura   {1}{G} (0)

Enchant creature you control
When Setessan Training enters the battlefield, draw a card.
Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)



Color Identity: G,Green
Printings:
Core Set 2021 (Common)

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Sphinx's Insight

Instant {2}{W}{U} (0)

Draw two cards.
Addendum — If you cast this spell during your main phase, you gain 2 life.



Color Identity: U,W,White,Blue
Printings:
Ravnica Allegiance (Common)

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Stalwart Aven

Creature Bird Soldier   1 / 3   {2}{W} (3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)



Color Identity: W,White
Printings:
Mystery Booster (Common)

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Stinging Shot

Instant {G} (1)

Put three -1/-1 counters on target creature with flying.
Cycling {2} ({2}, Discard this card: Draw a card.)



Color Identity: G,Green
Printings:
Amonkhet Remastered (Common)

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Storm Fleet Spy

Creature Human Pirate   2 / 2   {2}{U} (3)

Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card.
"They're searching in the same direction we are. And for the same thing, I'll wager."



Color Identity: U,Blue
Printings:
Ixalan (Uncommon)

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Swaggering Corsair

Creature Human Pirate   2 / 2   {2}{R} (3)

Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn.
"I'm about to make you famous. From the golden city to High and Dry, they'll talk about how fast you died!"



Color Identity: R,Red
Printings:
Rivals of Ixalan (Common)

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Thornhide Wolves

Creature Wolf   4 / 5   {4}{G} (5)




Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Touch of Moonglove

Instant {B} (1)

Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)



Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Track Down

Sorcery {1}{G} (0)

Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)



Color Identity: G,Green
Printings:
Core Set 2021 (Common)

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No results found.
Bummer

63 cards found.